What’s going on at triad

Triad at Serious Play 2018

Triad Interactive Media Attends Serious Play Conference

This July, Triad headed out to Manasas, VA for the yearly Serious Play Conference where Triad Interactive and Hats & Ladders co-founder Dr. Scott Brewster and world renowned EdTech business guru Mitch Weisburgh chatted about the importance of piloting when developing training or learning tools. A big topic of conversation was ESSA’s Levels of Evidence, which was designed to offer frameworks for piloting new training or education interventions. Although we used a PowerPoint to guide us, we encouraged those in the room to interject and ask questions as they arose. [Always making things interactive, of course.] Topics included: The importance of pilots, planning and implementing pilots, and how to have a successful pilot. The conversation included a mix of topics, but was mostly centered around serious games and digital interventions developed either for corporations, higher education, or K-12. If interested, hit us up for a copy of the presentation.

 

Triad Develops a Radon Awareness Game

Rusty Vs. Radon - Triad Interactive Media Radon Awareness Game

Triad just finished up creating the first levels of a game to combat the dangerous home toxin radon. The game was developed with curriculum leads and  researchers at the University of North Dakota and was, in part, funded by the National Institutes of Health. The tool will eventually become part of a national campaign to reduce the number of radon deaths each year.

Dangerous levels of radon is present in 1 out if 15 homes and should be mitigated. It is the number 2 cause of lung cancer after smoking and is the most dangerous of all indoor toxins.

To empower players to gain awareness of radon and its dangers, we have built an addictive diesel-punk theme game, which is appropriate for ages 12 and up. Both youth and adults will enjoy following our hero Rusty to combat radon!

A science video game for elementary preservice teachers

Van Eck, R., Guy, M., Young, T., Winger, A., & Brewster, S. (2015). Project NEO: A science video game for elementary preservice teachers. Proceedings of the 13th Annual Hawaii International Conference on Education. Honolulu, HI: Hawaii International Conference on Education.

Project NEO: Assessing and Changing Preservice Teacher Science Knowledge

Van Eck, R., Guy, M., Young, T., Winger, A., & Brewster, S. (2014). Project NEO: Assessing and Changing Preservice Teacher Science Knowledge with a Video Game. Proceedings of the 2014 IEEE 14th International Conference on Advanced Learning Technologies  (pp. 339-343). Athens, Greece: IEEE 14th International Conference on Advanced Learning Technologies. doi: http://doi.ieeecomputersociety.org/10.1109/ICALT.2014.102

PlatinuMath: A videogame to change preservice teachers’ mathematical skills

Van Eck, R., Baker, M., Reynolds, N., Brewster, M. S., Brown, R. M., & Droujkova, M. (2014). PlatinuMath: A videogame to change preservice teachers’ mathematical skills and attitude toward mathematics and games. Proceedings of the 12th Annual Hawaii International Conference on Education  (pp. 1945–1966). Honolulu, HI: Hawaii International Conference on Education.

Mathematics games for teachers in training

Blades, M., Blumburg, F. C., & Oates, C. (Eds.). (2013). Mathematics games for teachers in training. Zeitschrift für Psychologie221(2), 117-118.